Description
David Menendez
This assignment will provide more practice programming in C and working with circuits and digital logic. It has two parts. In the first part, you will design several circuits using a simple specification language. In the second part, you will write a program that generates a truth table given such a circuit specification.
Advice Start working early. Before you do any coding, make sure you can run the auto-grader, create a Tar archive, and submit that archive to Sakai. You don’t want to discover on the last day that scp doesn’t work on your personal machine.
Start working early. You will almost certainly encounter problems you did not anticipate while writing this project. It’s much better if you find them in the first week.
1 Overview
You will write a program truthtable that reads a file containing a description of a circuit, and prints that circuit’s truth table. The files specify (1) the number and names of each input to the circuit, (2) the number and names of each output from the circuit, and (3) the logic gates and components that make up the circuit. In order to indicate the connections between gates, each connection is also given a name.
For example, this is a description for a circuit that implements a 3-argument AND gate:
INPUT 3 a b c
OUTPUT 1 d
AND a b x
AND c x d
Note that it contains three inputs (a, b, and c), a single output (d), and two AND gates, each of which has two inputs and one output. The variable x indicates an internal connection between the first AND gate and the second. See section 3 for details on the specification language. When given this file, truthtable should print:
0 0 0 | 0
0 0 1 | 0
0 1 0 | 0
0 1 1 | 0
1 0 0 | 0
1 0 1 | 0
1 1 0 | 0
1 1 1 | 1
The three columns on the left correspond to the three inputs, and the column to the right corresponds to the output.
This assignment has two parts:
Part 1 (100 points) For this part, the circuit descriptions will be sorted so that each temporary variable appears as an output parameter before any appearances as an input variable.
2 Program
truthtable takes a single argument, which is the name of a file containing a circuit description. The behavior of truthtable is unspecified if it receives no arguments or more than one argument, but you should still check that the number of arguments is correct. (One possibility is to have truthtable read from standard input if no file argument is given.)
Usage
$ ./truthtable my-cool-circuit.txt
0 0 | 0 0
0 1 | 0 1
1 0 | 0 1
1 1 | 1 0
Input The input to your program will be a single circuit description using the language described in section 3. The first argument to truthtable will identify a file containing this circuit description.
Output The output of truthtable is a truth table showing each combination of inputs and the corresponding output for the specified circuit. Each column in the table corresponds to a specific input or output variable, which are given in the same order as their declaration in the INPUT and OUTPUT directives. Columns are separated by a single space, and a vertical bar (|) occurs between the input and output variables.
Note that no white space follows the final column.
3 Specification Language
In this language, circuits are specified with a series of directives. These directives refer to various named variables, which correspond to wires in a circuit diagram. Many of the directives describe a logic gate or similar building block, indicating which varibles correspond to its input and output.
Each directive has the form of a name followed by one or more parameters, separated by whitespace. The name indicates which directive and determines the number of parameters. Some directives take a variable number of parameters; their first parameter will always be an integer which is used to determine the number of parameters. Depending on the directive, some parameters will be inputs and some will be outputs.
By convention, we will use multiple spaces to separate the inputs and outputs of a gate, but this is not required and has no special meaning. It is purely for readability. Similarly, we will often put a blank line between OUTPUT and the first gate, but this is also done purely for readability. Your program should treat repeated newlines the same as single newlines (or, ideally, the same as any
whitespace).
Use of fgets is not recommended and will only make your life harder. Remember that fscanf is not limited to reading an entire line at once.
3.1 Directives
This section describes each of the directives used to describe a circuit. Each directive is followed by several parameters. A parameter n is always an integer and has a special meaning. Input parameters are indicated as i and output parameters are indicated as o. Ellipses (···) are used to indicate a variable number of parameters.
• INPUT n i1 ···in
Declares n input variables. This directive must always occur first in a circuit description.
• OUTPUT n o1 ···on
Declares n output variables. This directive must always occur second in a circuit description.
• NOT i o
Represents a not gate in logic design. Computes o = i.
• AND i1 i2 o
Represents an and gate in logic design. Computes o = i1i2.
• OR i1 i2 o
Represents an or gate in logic design. Computes o = i1 + i2.
• NAND i1 i2 o
Represents a nand gate in logic design. Computes o = i1i2
• NOR i1 i2 o
Represents a nor gate in logic design. Computes o = i1 + i2
• XOR i1 i2 o
Represents an xor gate in logic design. Computes o = i1 ⊕ i2, where ⊕ indicates exclusive or.
• DECODER n i1 ···in o0 ···o2n−1
Represents an n : 2n decoder gate in logic design. The first argument gives the number of inputs, n. The next n parameters are the inputs, followed by 2n parameters indicating the outputs.
The inputs are interpreted as an n-bit binary number s in the range 0,··· ,2n − 1, where i1 is the most significant bit and in is the least significant bit. The output os will be 1 and all others will be 0.
• MULTIPLEXER
Represents a 2n : 1 multiplexer gate in logic design. The inputs to a multiplexer are either regular inputs or selectors, indicated by i and i0, respectively. The first parameter, n, gives the number of selectors. The next 2n parameters give the regular inputs, followed by n selector inputs, and finally the output.
The selector inputs are interpreted as an n-bit binary number s in the range 0,··· ,2n − 1.
The output is o = is.
• PASS i o
3.2 Examples
This circuit describes a half-adder, where s is the sum and c is the carry.
INPUT 2 A B
OUTPUT 2 C S
AND A B C
XOR A B S
This circuit computes z = ab + ac:
INPUT 3 a b c
OUTPUT 1 z
AND a b x
AND a c y
OR x y z
Note that x and y are temporary variables, since they were not declared in INPUT or OUTPUT.
This circuit description is invalid, becuase it uses an output variable as an input parameter:
INPUT 3 IN1 IN2 IN3 OUTPUT 2 OUT1 OUT2
AND IN1 IN2 OUT1
OR IN3 OUT1 OUT2
This can be rewritten using PASS:
INPUT 3 IN1 IN2 IN3 OUTPUT 2 OUT1 OUT2
AND IN1 IN2 temp1
PASS temp1 OUT1
OR IN3 temp1 OUT2
This circuit demonstrates the user of MULTIPLEXER:
INPUT 3 A B C OUTPUT 1 Z
MULTIPLEXER 3 0 0 0 1 1 0 1 1 A B C Z
As shown in class, this can be re-written to use a 4:1 multiplexer:
INPUT 3 A B C OUTPUT 1 Z
NOT C NC
MULTIPLEXER 2 0 C NC 1 A B Z
An equivalent circuit can be made using a 3:8 decoder:
INPUT 3 A B C OUTPUT 1 Z
DECODER 3 A B C _ _ _ p q _ r s
OR p q t
OR r s u
OR t u Z
Note the use of _ for discarded outputs from the decoder.
typedef enum { AND, OR, NAND, NOR, XOR, NOT, PASS, DECODER, MULTIPLEXER } kind_t;
struct gate { kind_t kind; int size; // indicates size of DECODER and MULTIPLEXER int *params; // length determined by kind and size;
// includes inputs and outputs, indicated by variable numbers
};
Figure 1: One possible data structure representing a logic gate
4 Implementation suggestions
There are many ways to design truthtable, but the most efficient way is to create a data structure that represents a circuit. Your program will read the circuit description file, create the corresponding data structure, and then use that structure to determine the output values for each combination of inputs.
Students commonly try to build the entire truth table before printing it. This is not the best strategy, because the truth tables grow exponentially with the number of inputs. (For example, test 1.10 will produce a truth table with 220 = 1048576 rows.) A better design is to generate and print the table one row at a time.
A few tips for creating fast implementations of truthtable.
• Carefully consider what information you need to represent a circuit. This will likely include the circuit’s input and outputs and the gates making up the circuit.
• Carefully consider what data is needed to represent a gate. Design a structure that is general enough to represent any gate, and then write code that can handle any of the gates. This will likely include a code that indicates the type of gate and the input and output variables. See fig. 1 for one possibility.
• In order to handle DECODER and MULTIPLEXER, your gates will need to work with a variable number of inputs and outputs. One possibility is to use an array of variable numbers representing the inputs and outputs along with a field indicating the size of the gate. For fixed-sized gates, such as AND, this number can simply be ignored and the array can be assumed to contain the correct number of inputs and outputs. For MULTIPLEXER and DECODER, one number is sufficient to determine how many inputs and outputs there are.
• To generate a single row of the truth table, first assign values to the circuit inputs. Then, for each gate, determine the values for its outputs based on the values of its inputs. Once every gate has been handled, you will know the values for the outputs and can print the table row.
• For each row of the truth table, note that every input value will be followed by a space, and every output value will be preceded by a space.
• When using a formatting string such as ” %16s”, the corresponding variable must be the address of an array containing a sufficient number of characters (17, in this case). While it is fine to use local variable to hold the result from fscanf, be sure to make a copy of the string if you intend to hold onto it.
• There are several methods for dealing with circuit descriptions where the gates are not given in order. One way is easy to write, but slow. Another is more complicated, but fast. (Hint: the circuit can be thought of as a directed, acyclic graph, and you have learned an algorithm for ordering the nodes in a DAG.)
5 Submission
Your solution to the assignment will be submitted through Sakai. You will submit a Tar archive file containing the source code and makefiles for your project. Your archive should not include any compiled code or object files.
The remainder of this section describes the directory structure, the requirements for your makefiles, how to create the archive, how to use the provided auto-grader, and how to create your own test files to supplement the auto-grader.
5.1 Directory structure
Your project should be stored in a directory named src, which will contain (1) a makefile, and (2) any source files needed to compile your program. Typically, you will provide a single C file named for the program (truthtable.c).
This diagram shows the layout of a typical project:
src
+- Makefile
+- truthtable.c
pa4$ make tree
5.2 Makefiles
We will use make to manage compilation. Your src directory will contain a file named Makefile that describes at least two targets. The first target must compile the program. An additional target, clean, must delete any files created when compiling the program (typically just the compiled program).
For reference, this makefile is provided with the auto-grader in the file data/template.mk:
TARGET = estimate
CC = clang
SANITIZERS = -fsanitize=address $(if $(findstring clang,$(CC)),-fsanitize=undefined)
OPT =
CFLAGS = -g -std=c99 -Wall -Wvla -Werror $(SANITIZERS) $(OPT)
$(TARGET): $(TARGET).c
$(CC) $(CFLAGS) $^ -o $@
clean:
rm -f $(TARGET) *.o *.a *.dylib *.dSYM
Use of -g is recommended, but not required.
This makefile can be adapted to work with multiple source files. Contact the professor for directions if that interests you.
Note that the makefile format requires that lines be indented using a single tab, not spaces. Be aware that copying and pasting text from this document will “helpfully” convert the indentation to spaces. You will need to replace them with tabs (literal tab characters), or simply type the makefile yourself. You are advised to use make when compiling your program, as this will ensure (1) that your makefile works, and (2) that you are testing your program with the same compiler options that the auto-grader will use.
pa4/src$ make CC=gcc OPT=-O0
gcc -g -std=c99 -Wall -Wvla -Werror -fsanitize=address -O0 truthtable.c -o truthtable
If you have not changed your source code, you can give make the option -B to force recompilation, or use make clean before recompiling.
Note that clang is still the recommended compiler for normal usage, because it provides the undefined behavior sanitizer and its version of AddressSanitizer has better error messages.
5.3 Creating the archive
We will use tar to create the archive file. The included project-level Makefile will create an archive for you:
pa4$ make pa4.tar
By default, this assumes that your project consists of Makefile and truthtable.c, both located in src. This can be adjusted as necessary.
If you prefer to create your archive yourself, move to the directory containing src and execute this command:
pa4$ tar -czvf pa4.tar src/Makefile src/truthtable.c
tar will create a file pa4.tar that contains your makefile and source code. (If you are using multiple source files, or have re-named your source code, you will need to adjust this command accordingly.) This file can now be submitted through Sakai.
To verify that the archive contains the necessary files, you can print a list of the files contained in the archive with this command:
pa4$ tar -tf pa4.tar
You should also use the auto-grader to confirm that your archive is correctly structured.
pa4$ ./grader.py -a pa4.tar
The project Makefile includes a target archive, which will create pa4.tar and test it with the auto-grader.
5.4 Using the auto-grader
We have provided a tool for checking the correctness of your project. The auto-grader will compile your programs and execute them several times with different arguments, comparing the results against the expected results.
Setup The auto-grader is distributed as an archive file pa4_grader.tar. To unpack the archive, move the archive to a directory and use this command:
$ tar -xf pa4_grader.tar
This will create a directory pa4 containing the auto-grader itself, grader.py, a library autograde.py, abd a directory of test cases data.
Usage The project makefile provides a few targets that run the auto-grader: make or make testall will run all tests for both parts. To run only the normal-credit tests, use make normal. For only the extra credit tests, use make extra. To run all tests, but stop at the first failure, use make 1.
You can also invoke the auto-grader directly. While in the same directory as grader.py and src, use this command:
pa4$ ./grader.py
The auto-grader will compile and execute the program in the directory src, assuming src has the structure described in section 5.1. The compiled program will be in a directory build, which is created by the auto-grader.
pa4$ ./grader.py -1
The tests for this assignment come in two groups, for normal and extra credit. To test only a single part, include an argument truthtable:1 or truthtable:2. To obtain usage information, use the -h option.
Program output By default, the auto-grader will not print the output from your programs, except for lines that are incorrect. To see all program output for all unsuccessful tests, use the –verbose or -v option: pa4$ ./grader.py -v
To see program output for all tests, use -vv. To see no program output, use -q.
Checking your archive We recommend that you use the auto-grader to check an archive before submitting. To do this, use the –archive or -a option with the archive file name. For example, pa4$ ./grader.py -a pa4.tar
This will unpack the archive into a temporary directory, grade the programs, and then delete the temporary directory.
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