CS1332 – Important Solved

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There are general homework guidelines you must always follow. If you fail to follow any of the following guidelines you risk receiving a 0 for the entire assignment.
1. All submitted code must compile under JDK 11. This includes unused code, so don’t submit extra files that don’t compile. Any compile errors will result in a 0.
2. Do not include any package declarations in your classes.
3. Do not change any existing class headers, constructors, instance/global variables, or method signatures. For example, do not add throws to the method headers since they are not necessary.
4. Do not add additional public methods.
5. Do not use anything that would trivialize the assignment. (e.g. Don’t import/use java.util.ArrayList for an ArrayList assignment. Ask if you are unsure.)
6. Always be very conscious of efficiency. Even if your method is to be O(n), traversing the structure multiple times is considered inefficient unless that is absolutely required (and that case is extremely rare).
7. You are expected to implement all of the methods in this homework. Each unimplemented method will result in a deduction.
8. You must submit your source code, the .java files, not the compiled .class files.
9. Only the last submission will be graded. Make sure your last submission has all required files. Resubmitting will void all previous submissions.
10. After you submit your files, redownload them and run them to make sure they are what you intended to submit. You are responsible if you submit the wrong files.
Style and Formatting
Javadocs
Javadoc any helper methods you create in a style similar to the existing javadocs. Any javadocs you write must be useful and describe the contract, parameters, and return value of the method. Random or useless javadocs added only to appease checkstyle will lose points.
Vulgar/Obscene Language
Any submission that contains profanity, vulgar, or obscene language will receive an automatic zero on the assignment. This policy applies not only to comments/javadocs, but also things like variable names. Exceptions
When throwing exceptions, you must include a message by passing in a String as a parameter. The message must be useful and tell the user what went wrong. ”Error”, ”BAD THING HAPPENED”, and ”fail” are not good messages. The name of the exception itself is not a good message. For example:
Bad: throw new IndexOutOfBoundsException(“Index is out of bounds.”);
Good: throw new IllegalArgumentException(“Cannot insert null data into data structure.”);
Generics
If available, use the generic type of the class; do not use the raw type of the class. For example, use new LinkedList<Integer>() instead of new LinkedList(). Using the raw type of the class will result in a penalty.
Forbidden Statements
• package
• System.arraycopy()
• clone()
• assert()
• Arrays class
• Array class
• Thread class
• Collections class
• Collection.toArray()
• Reflection APIs
• Inner or nested classes
• Lambda Expressions
• Method References (using the :: operator to obtain a reference to a method)
If you’re not sure on whether you can use something, and it’s not mentioned here or anywhere else in the homework files, just ask.
Debug print statements are fine, but nothing should be printed when we run your code. We expect clean runs – printing to the console when we’re grading will result in a penalty. If you submit these, we will take off points.
JUnits
If you need help on running JUnits, there is a guide, available on Canvas under Files, to help you run JUnits on the command line or in IntelliJ.
AVLs
You are required to implement an AVL tree. An AVL is a special type of binary search tree that follows all the same rules: each node has 0-2 children, all data in the left subtree is less than the node’s data, and all data in the right subtree is greater than the node’s data. The AVL differs from the BST with its own self-balancing rotations, which you must implement.
All methods in the AVL tree that are not O(1) must be implemented recursively. Good recursion with simple, focused states is strongly encouraged for this assignment in particular.
It will have two constructors: a no-argument constructor (which should initialize an empty tree), and a constructor that takes in data to be added to the tree, and initializes the tree with this data.
Balancing
Each node has two additional instance variables, height and balanceFactor. The height variable should represent the height of the node. If you recall, a node’s height is max(child nodes’ heights) + 1 where the height of a null node is -1. The balance factor of a node should be equal to its left child’s height minus its right child’s height. Since we’ve stored this information in each node, we no longer need to recursively compute them.
The tree should rotate appropriately to make sure it’s always balanced. For an AVL tree, a tree is balanced if every node’s balance factor is either -1, 0, or 1. Keep in mind that you will have to update the balancing information stored in the nodes on the way back up the tree after modifying the tree; the variables are not updated automatically.
Important Notes
Here are a few notes to keep in mind when switching from BST to AVL trees:
1. You must still use the successor, not predecessor in remove().
2. After every change to the tree, make sure to update height and balance factor fields of all nodes whose subtrees have been modified.
3. Make sure the height method is O(1).
4. The traversals and the findPathBetween() method have been removed, and two other recursive practice problems – predecessor() and kSmallest() – have been added.
Grading
Here is the grading breakdown for the assignment. There are various deductions not listed that are incurred when breaking the rules listed in this PDF, and in other various circumstances.
Methods:
add 19pts
remove 24pts
get 5pts
contains 5pts
predecessor 8pts
kSmallest 6pts
clear 2pts
height 2pts
constructor 4pts
Other:
Checkstyle 10pts
Efficiency 15pts
Total: 100pts
Provided
The following file(s) have been provided to you. There are several, but we’ve noted the ones to edit.
1. AVL.java
This is the class in which you will implement the AVL. Feel free to add private helper methods but do not add any new public methods, inner/nested classes, instance variables, or static variables.
2. AVLNode.java
This class represents a single node in the AVL. It encapsulates the data, height, balanceFactor, and left and right references. Do not alter this file.
3. AVLStudentTests.java
This is the test class that contains a set of tests covering the basic operations on the AVL class. It is not intended to be exhaustive and does not guarantee any type of grade. Write your own tests to ensure you cover all edge cases.
Deliverables
You must submit all of the following file(s) to the course Gradescope. Make sure all file(s) listed below are in each submission, as only the last submission will be graded. Make sure the filename(s) matches the filename(s) below, and that only the following file(s) are present. If you resubmit, be sure only one copy of each file is present in the submission. If there are multiple files, do not zip up the files before submitting; submit them all as separate files.
Once submitted, double check that it has uploaded properly on Gradescope. To do this, download your uploaded file(s) to a new folder, copy over the support file(s), recompile, and run. It is your sole responsibility to re-test your submission and discover editing oddities, upload issues, etc.
1. AVL.java

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